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PSN: StigsTC
Joined: 01/20/2009
Last on: 08/29/2016
Setups: 67
Posts: 1192
Posted 07/24/2009 1:25 AM Post a reply Quote this post View StigsTibecuadorianco's info
Thanks Dj, I've done some thinking into the race, and I'll do what I normally do. Look for even tire wear, then look to find speed. Hopefully, I'll have the pit in warning as I go down the back straight, and I think low fuel won't be a problem, I always calculate the fuel to have 5 or at least 3 spare. However, spining in the 2nd last corner and going past the pits will mean an instant loss, so, I want even tire wear that only gets the call just before the pits. I'll have to llok into it, and thanks for the input, I'm still working of a plan at Seuol central, there are no pitstop advantages!!
StigsTC
My full schedule B-spec guide and setups to the FGT (GT4)

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Can't Help with seuol, I did it A-spec
Posted 07/25/2009 12:45 AM Post a reply Quote this post View DjWess's info
StigsTibecuadorianco wrote:
Thanks Dj, I've done some thinking into the race, and I'll do what I normally do. Look for even tire wear, then look to find speed. Hopefully, I'll have the pit in warning as I go down the back straight, and I think low fuel won't be a problem, I always calculate the fuel to have 5 or at least 3 spare. However, spining in the 2nd last corner and going past the pits will mean an instant loss, so, I want even tire wear that only gets the call just before the pits. I'll have to llok into it, and thanks for the input, I'm still working of a plan at Seuol central, there are no pitstop advantages!!
StigsTC
Have fun while you race others. If you don't why are you racing in the first place?
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PSN: mc_polo
Joined: 10/19/2008
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Posts: 595
F1 Cars Have No Buisness at Nurburing
Posted 07/25/2009 1:39 PM Post a reply Quote this post View DjWess's info
StigsTibecuadorianco wrote:
Thanks Dj, I've done some thinking into the race, and I'll do what I normally do. Look for even tire wear, then look to find speed. Hopefully, I'll have the pit in warning as I go down the back straight, and I think low fuel won't be a problem, I always calculate the fuel to have 5 or at least 3 spare. However, spining in the 2nd last corner and going past the pits will mean an instant loss, so, I want even tire wear that only gets the call just before the pits. I'll have to llok into it, and thanks for the input, I'm still working of a plan at Seuol central, there are no pitstop advantages!!
StigsTC


Trying to balance tire wear, when they all turned red it have no forgivness what-so-ever at not only turns but on the straight-away as well. And was doing this on stock suspension tuning
Have fun while you race others. If you don't why are you racing in the first place?
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PSN: StigsTC
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Last on: 08/29/2016
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Updated 07/25/2009 9:22 PM Post a reply Quote this post View StigsTibecuadorianco's info
What do you mean? F1 cars are MENAT for the Nurburgring, the ultimate race track, for the ultimate racing machines. Although, only in he simulated world, it is far too dangerous in real life.
With the 'N' try runnning my Cote d' azur suspension settings, but with (front camber at 1.0), and run stock gears and LSD, shift ballast balence to -50, and keep downforce the same as I have it normally (65/98). I really don't know how this wil turn out A-spec or in B-spec.
Again, thanks for the input and advice,
StigsTC
Oh yeah, my only issue wih Seuol, is that I haven't any time to work it through. 2-3 hours would see me finish it.
My full schedule B-spec guide and setups to the FGT (GT4)

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Posted 08/11/2009 8:20 PM Post a reply Quote this post View DjWess's info
Hey on the ring I was messing around with the stabilizers as well as the toe in/out on the front so far. As oif now it showen some good results, just not the results I wanted
Have fun while you race others. If you don't why are you racing in the first place?
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PSN: StigsTC
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Seoul Central update
Posted 09/05/2009 2:06 AM Post a reply Quote this post View StigsTibecuadorianco's info
Almost got the setup right, but there is somethig terribly wrong with the AI programing. At the hairpin (turn 1) Any AI driver is unable to get with 2 seconds of the car in front. As they leave the hairpin, the AI hold back and wait before they accelerate, my B-spec was movig round the corner at 75km/h perfectly online, then would drop to 55kmh on the exit. When the car infront would pit, suddenly he would go through the corner exactly the same, except be doing about 120 where he wouldonly start to be accelerating, so I conclude that it is something to do with the AI programing.This means 2 things,
1. From 6th on the grid you are almost 25 seconds behind at the 1st pitstop.
2. This has set the plan for my strategy to beat this race.
StigsTC
(now just finalising the best setup to maximise 1 lap pace at the end of a stint)
My full schedule B-spec guide and setups to the FGT (GT4)

100% all gold in GT4, GT5 and GT6. At last.

PSN: StigsTC
Joined: 01/20/2009
Last on: 08/29/2016
Setups: 67
Posts: 1192
Seoul Central (Round 8)
Updated 09/22/2009 2:08 AM Post a reply Quote this post View StigsTibecuadorianco's info
The 8th round of the championship takes the series to the rather unimaginative street circuit, ini the South Korean capital. As mentioned in the post above, the race is effected by an AI programming issue, which means that the starting order is for the most part the finishing order. This means, that if you start off the back of the grid, until the first pitstop, you lose massive amounts of time, but once you get a clean road, you make up MASSIVE amounts of time, and generally make up a position during each pitstop cycle. Being caught behind other cars also means that you use tires a little slower, and means the leader pits an extra time, on lap 112 of 113, which generally allows you to win. However, when you start off pole position, it is a totally different story.
..................Front........Back
Spring Rate ..15.5..........15.2
Ride Height....55............55
Shock Bound....3............3
shock rebound..4............4
Camber.........1.5..........0.5
Toe..............0.............-1
Downforce settings:
FRONT: 70....BACK: 98
(Gear settings)
Gear Auto Set: 1
Final : 3.575
7th : 1.830 6th : 2.150 5th : 2.504 4th : 3.014 3rd : 3.749 2nd : 4.820 1st : 6.485
LSD: 30/30/15
Ballast Balence -50

Best lap
45.651
Full Results to follow, sorry, playstation just reset itself... DARN!!
essentially, from 6th on speed 3:
17 no fuel.....(6th, after stop move up to 5th)
34 fill to 37....(5th, after stay in 5th)
51 fill to 37....(5th, after stop move up to 4th)
68 fill to 37....(4th, after stop move up to 3rd)
85 fill to 35....(3rd, after stop move up to 2nd)
101 fill to 30..(2nd, after stop stay in 2nd)
113 WIN......(AI pits on lap 112) about 16 or 20 seconds depending how far behind 3rd place is during the race.

Otherwise, from pole position, the same theory applies, except the first pitstop is on lap 16, and you never leave 1st position, to win by over a lap.
StigsTC
(Full results will have to wait, sorry)
My full schedule B-spec guide and setups to the FGT (GT4)

100% all gold in GT4, GT5 and GT6. At last.

PSN: StigsTC
Joined: 01/20/2009
Last on: 08/29/2016
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Infineon Raceway (Round 9) Option 1
Updated 09/24/2009 12:15 AM Post a reply Quote this post View StigsTibecuadorianco's info
Round 9 of the championship goes to the fantastic infineon Raceway sports car course, containing some very aggressive curbs and rough run-offs that'll see you lose much time for an incorrect line. For this race I decided to split my options by creeating 2 pit strategies for the 76 lap race. The first one is a more personalised and self paced option, while the second is far more scripted. More on that later, but the settings used are below;
..................Front........Back
Spring Rate ..15.5..........15.2
Ride Height....65............65
Shock Bound....5............5
shock rebound..6............6
Camber.........1.0..........0.7
Toe..............0.............-1
Downforce settings:
FRONT: 70....BACK: 105
(Gear settings)
Gear Auto Set: 1
Final : 3.950
7th : 1.830 6th : 2.150 5th : 2.504 4th : 3.014 3rd : 3.749 2nd : 4.820 1st : 6.485
LSD: 30/30/15
Ballast Balence +50
Brakes 3/4

The strategy of the first option is based around using the traffic in a way to go an extra lap during a stint. When B-spec is in traffic he cannot drive as fast as he wants to, nad has to hold back, using less fuel, and also less tire wear. This is important because it is nearly impossible to overtake at Infineon with B-spec trying to drive. The strategy I used is a little different to what you may use.
Lap....Fuel........Speed
Lap 8 .No fuel.....Speed 3 the whole time
Lap 16 No fuel
Lap 24 Fill to 28
Lap 33 Fill to 25
Lap 41 Fill to 25
Lap 49 Fill to 25
Lap 57 Fill to 25
Lap 65 Fill to 25
Lap 73 Fill to 10
Lap 76 FINISH
I was very lucky to get the 9 lap stint on the first fuel controlled stint. What you have to do is put in 28 units of fuel until B-spec does a 9 lap stint, or gets in the lead. Once this has happened, you then put in 25 units of fuel so B-spec does 8 lap stints. Just like with Seoul there is no pitstop advantage, however B-spec has the speed to do the damage. With this strategy I won the race in a total time of 1:41’31.125, winning by 41.288 seconds with a best lap of 1’15.181 (In the race) 1’15.107 (In free run).
9 Races should be ticked off your FGT challenge, 900,000 credits and well past half way,
StigsTC
The next option will be post 31
My full schedule B-spec guide and setups to the FGT (GT4)

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Updated 09/23/2009 7:24 PM Post a reply Quote this post View Speedfreak09's info
Hey Guys, I'm Back...looks like I've missed so much...I had such a busy summer, and had no time to post setups. Frown All the setups I've been working on WILL definetly be posted this weekend! Big Grin I've got a TON of setups! Big Grin

By the way StigsTC...what car and setup did you use to win the Nurb. 24Hrs Question? I'm looking for any easy B-Spec way to beat this race. Any help would be appreaciated. Big Grin

[img:cc718427de]http://tinyurl.com/26y97rs[/img:cc718427de]




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Posted 09/23/2009 10:14 PM Post a reply Quote this post View StigsTibecuadorianco's info
GREAT TO SEE YOU BACK!!! Last time you said that you disapeared of the planet again.
B-spec? See my Opel Calibra tune. (to get the calibra you need to beat the Opel Speedster cup which I have a tune for.
If you want to A-spec, use Dotini2001's Suzuki GSX R/4 setup for 200 A-spec, that was 3 days well spent.
StigsTC
(Otherwise any stock LMP past or present WITH A WING and R1/R1 tires will do the trick) However putting 4,000 km (2,600 miles) into an LMP isn't the best idea, seeing as they cost a fair bit.
The tunes you need:
http://www.gtvault.com/gt4/setup-view/s_sid::7715/Opel-Calibra-Touring-Car/
and for the speedster:
http://www.gtvault.com/gt4/setup-view/s_sid::7713/Opel-Speedster/
My full schedule B-spec guide and setups to the FGT (GT4)

100% all gold in GT4, GT5 and GT6. At last.

PSN: StigsTC
Joined: 01/20/2009
Last on: 08/29/2016
Setups: 67
Posts: 1192
Infineon Raceway (Round 9) Option 2
Updated 04/08/2010 12:40 AM Post a reply Quote this post View StigsTibecuadorianco's info
The second option to win this race is to take an aggresive pit stratgey and try to overtake the AI with uninterupted car speed. This strategy is based on the fact that in clean air B-spec can only do 8 laps, and the race is 76 laps long.
OPTION 2
Speed 4 always (except)...
Lap 0.. START.....Speed 4
Lap 4.. NO FUEL...Speed 3 - this is a trial and error thing. See notes below
Lap 12 NO FUEL...Speed 4
Lap 20 Fill to 28
Lap 28 Fill to 28
Lap 36 Fill to 28
Lap 44 Fill to 28
Lap 52 Fill to 28
Lap 60 Fill to 28
Lap 68 Fill to 28
Lap 76 FINISH

TOTAL TIME 1:39’56.964
MOV 1 lap and 1 minute (6th - 2 laps)
BEST LAP 1’13.889

This is of course starting from last place, put B-spec on speed 4 and overtake, and you should find yourself in 3rd place when you pit on lap 4. Once you pit, put B-spec on speed 3. This depends on how new your car is, and how fast the tires wear out. If you use speed 4 (most previously used FGT will be OK) can do the full 8 laps with heavy fuel, however a brand new one may not. After this stint you should be fine with speed 4. If you start from pole position you could leave B-spec on speed 4 the whole race and do 7 lap stints until the 5th where you could do 8 lap stints to the finish.
StigsTC

The infineon 2 hours 45 minutes endurance race may also be won with this setup in B-spec. Using the setup and neglecting the B-spec pitstops will see you win the race by at least 4 laps to any of the competition, and I beat the Nissan R92CP by an easy 6 laps. This race gives you 500,000 credits, an '02 remake of the Lemans ford GT and only takes you about an hour at 3X speed!! Enjoy.
My full schedule B-spec guide and setups to the FGT (GT4)

100% all gold in GT4, GT5 and GT6. At last.

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Updated 09/24/2009 6:04 PM Post a reply Quote this post View Speedfreak09's info
StigsTibecuadorianco wrote:
GREAT TO SEE YOU BACK!!! Last time you said that you disapeared of the planet again.
B-spec? See my Opel Calibra tune. (to get the calibra you need to beat the Opel Speedster cup which I have a tune for.
If you want to A-spec, use Dotini2001's Suzuki GSX R/4 setup for 200 A-spec, that was 3 days well spent.
StigsTC
(Otherwise any stock LMP past or present WITH A WING and R1/R1 tires will do the trick) However putting 4,000 km (2,600 miles) into an LMP isn't the best idea, seeing as they cost a fair bit.
The tunes you need:
http://www.gtvault.com/gt4/setup-view/s_sid::7715/Opel-Calibra-Touring-Car/
and for the speedster:
http://www.gtvault.com/gt4/setup-view/s_sid::7713/Opel-Speedster/


Thanks a bunch StigsTC Big Grin ...I'll try the speedster cup ( one race I have not beaten ) and then the 24Hrs. if I have time...I just took a peak at these setups they seem pretty good so votes for you guys! Thumbs Up

Now I've got a couple more questions ( I hope I'm not being a bother )...

First up, what car and tune can you use ( other than the Formula Gran Turismo ) to beat the FGT championship Question?

Ok number 2, ...what's been going on with the GT4 Comps. since I've been gone Question? ...I think the last one I tried to compete in wwas the RX- Question? challenge.

And Number 3, ...One I was reading your comments on the Sauber Mercedes C 9 Race Car tune and you mentioned B-Spec battle skill...This brought up my curiousity...My B-Spec battle skill is around 5,500...I think...What's yours Question?

And last but not least number 4, ...I was reading the posts for Dotini2001's 787b Setup...You said something about "wallriding" Confused ...What does this mean Question? ...I've never heard this expression used in GT4 before. Seems scary if it were done in reality... Vomit

[img:cc718427de]http://tinyurl.com/26y97rs[/img:cc718427de]




86.7% of GT4 Complete
Over 70,000 GT4 miles driven
-Speedfreak...Always givin' you great setups

PSN: StigsTC
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Updated 12/07/2009 7:27 PM Post a reply Quote this post View StigsTibecuadorianco's info
Firstly, thanks you very much for the votes on the speedster and the Calibra.
(no you aren't being a bother, I love answering people's quires, it makes me feel important!)

1. There are many cars you can use to beat the FGT, however, these are all LeMans cars, and most of them are A-spec efforts, because B-spec isn't good enough to do the job. Again I reference Dotini2001 for his Play station Pescarolo C60, he has taken 200 A-spec for a fair few races with that car, and on some of the shorter races like New York and Cote de Azur can be won with the Chaparral 2J (all for 200 A-spec) Unless you got a Sauber C 9, a Nissan R92CP or a Toyota Minolta with stage 4 turbos I don't think B-spec could do it, you'd have to tune the car for each race like I have as well.

2.RX-? challenge at El Capitan was won by Brette, I finished second and DjWess came third. Brette and I were within 2 tenths of a second, but Dj was 1.5 seconds behind us.
Then there was Brette's "Sport Kei Car Tuning Challenge" with the Honda Beat, Suzuki Cappuccino and the Daihatsu Copen at Tsukuba: http://www.gtvault.com/gt4/setup-view/s_sid::7889/Honda-Beat/ the results were a little odd:

Daihatsu Copen:
Stigs 1'08.768
MarkusXO 1'09.284
No Entry X'XX.XXX

Suzuki Cappuccino:
DjWess 1'06.934
MarkusXO 1'07.129
matt09 1'07.864

Honda Beat:
MarkusXO 1'06.996
matt09 1'07.984
No EntryX'XX.XXX

Overall Quickest Lap:
DjWess 1'06.934
MarkusXO 1'06.996
matt09 1'07.864

We really needed you during the challenge, I only had enough time to do the Copen, (I did it first to get a feel for the track, as I normally hate FF cars) Brette's GT4 disk failed and he couldn't get a new one. Fumes never posted his times although he participated, etc, etc.

3. Battle skill is one of the overall components of B-spec's TOTAL skill. 5,500 is B-spec's total skill, but there is Machine Skill (car skill) Course Skill (track skill) and Battle Skill (OVERTAKING). Machine skill is about how many different cars you get B-spec to drive, Course Skill is about exposing B-spec to as many tracks in as many settings as posisble. But Battle skill is the hardest to work on, as B-spec needs to fight and 'battle' with equal or better AI cars. The issue with this is, it has to be during a race, and B-spec isn't very good at winning with an even car, so in order to get B-spec to win his Battle skill is poor. For my B-spec, Machine skill is highest (91) Course skill is middle (82) and Battle Skill is the worst (78) but the overall skill is 8,084. EVEN with 8084 skill B-spec remains a moron, nothing I can do about it, the AI are always better and more competent at overtaking.

4. Dotini2001's 787B setup... you mean for 200 A-spec at the Twin Ring Motegi Speedway 100 miles? Well a wallriding is what it is, a cheat tactic where you 'ride' the wall, or crash into it on purpose at high speed so that you can get around a corner faster. It would not work in real life because of DAMAGE. The way you wallride makes a huge difference as to how effective it is. Essentially, wallriding like corner cutting is a way to cover the lap distance faster which may be the only may to achieve 200 A-spec for a race and to achieve 111,813 A-spec for the entire game.

I have one thing to say. The FGT unlike most other cars does not have engine wear-out. The stated power of the FGT when new is 904 hp. However on the dyno chart (full screen) it is 892. After 10,000 km, this is STILL 892 and the torque is still 392. I have 2 FGT;s over 10,000 km on them and they still run fine. The second 10,000 km car is the one I have used to make and test and re-test my FGT tunes, it still kicks ass when used correctly. The total FGT championship is only 2841.71 miles, (4,500km) so in order to tune the first 9 races I have essentially done the distance of 2 FGT championships. Speaking of which I have almost finished the Laguna Seca race - A preliminary test saw me beat the whole field by a lap, and last place by 3 laps!! I hope that answers all of your questions!!
StigsTC
Any other questions?
My full schedule B-spec guide and setups to the FGT (GT4)

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Posted 09/26/2009 9:46 AM Post a reply Quote this post View Speedfreak09's info
Thanks a lot stigs Thumbs Up ...you know it's funny you said you really needed me during the "Sport Kei Car Tuning Challenge"...during my absense from GTVault, I was working on a tune for a Copen to beat the Copen race... ( unbenounced to my that there was even a challenge of the sort going on! )

[img:cc718427de]http://tinyurl.com/26y97rs[/img:cc718427de]




86.7% of GT4 Complete
Over 70,000 GT4 miles driven
-Speedfreak...Always givin' you great setups

PSN: StigsTC
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Setups: 67
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Posted 10/02/2009 12:04 AM Post a reply Quote this post View StigsTibecuadorianco's info
Its actually wierd you mention that, I used ALL 3 of the Sports Kei Car challenge cars to obtain 200 A-spec for the FF, FR and MR championships in the biggener hall, I have to thank Brette for the inspiration!! All I can say is that the Copen race is hard to take for many A-spec...
Anyway, a thanks to "fullo" for the vote on the setup, its greatly appreciated, and on a related note, (This is my first setup to get more than 2 votes) Laguna Seca is almost done, 1 more test and I'll have the tune to beat.
Thanks all!!
StigsTC
My full schedule B-spec guide and setups to the FGT (GT4)

100% all gold in GT4, GT5 and GT6. At last.

PSN: StigsTC
Joined: 01/20/2009
Last on: 08/29/2016
Setups: 67
Posts: 1192
Laguna Seca (Round 10)
Updated 12/07/2009 8:04 AM Post a reply Quote this post View StigsTibecuadorianco's info
..................Front........Back
Spring Rate ..15.5..........15.3
Ride Height....65............65
Shock Bound....5............5
shock rebound..6............6
Camber.........1.0..........0.5
Toe..............0.............-1
Downforce settings:
FRONT: 70....BACK: 105
(Gear settings)
Gear Auto Set: 1
Final : 3.950
7th : 1.830 6th : 2.150 5th : 2.504 4th : 3.014 3rd : 3.749 2nd : 4.820 1st : 6.485
LSD: 25/30/15
Ballast Balence -50
Brakes 3/4
Computer AIDS 0/0/6
Details in the next post!!
My full schedule B-spec guide and setups to the FGT (GT4)

100% all gold in GT4, GT5 and GT6. At last.

PSN: StigsTC
Joined: 01/20/2009
Last on: 08/29/2016
Setups: 67
Posts: 1192
Posted 11/26/2009 11:14 PM Post a reply Quote this post View StigsTibecuadorianco's info
Using B-spec speed 3, starting from 6th on the grid:
Lap 1 START (speed 3)
Lap 11 NO FUEL............... Lead by about 10 seconds before the stop
Lap 22 (Fill to 33) ..............Lead = 25 seconds
Lap 33 (Fill to 33) ..............Lead = 51 seconds
Lap 44 (Fill to 33) ..............Lead = 1’09 seconds
Lap 55 (Fill to 30) ..............Lead = 1 lap
Lap 65 (Fill to 30) ..............Lead = 1 lap
Lap 75 (Fill to 30) ..............Lead = 1 lap
Lap 85 WIN
Total time
1:47’29.371
MOV
-1 lap (2nd) - (all others – 2 laps)
Best lap
1’11.912
It was a VERY easy win with the AI FGT cars constantly going wide and spinning on the exit of Rainey corner, while my B-spec driver only spun twice, both of which on the in-lap and very worn tires.
If you cannot get to 11 laps in the first stint, take the stop on lap 10, then pit on laps: 21, 32, 43, 54, 65, 75, 85, taking the necessary fuel to get through the stint.
Enjoy win number 10 in the FGT!!
My full schedule B-spec guide and setups to the FGT (GT4)

100% all gold in GT4, GT5 and GT6. At last.

PSN: StigsTC
Joined: 01/20/2009
Last on: 08/29/2016
Setups: 67
Posts: 1192
Twin Ring Motegi - Road Course (Round 11)
Updated 12/07/2009 8:04 AM Post a reply Quote this post View StigsTibecuadorianco's info
Round 11 of the FGT championship returns to Japan for the Twin Ring Motegi - Road Course event. The track itself is not about top speed, but about acceleration and braking, with the long straights and tight, irregular hairpins. In order to win this race, I have turned away from taking less pitstops in favour of raw speed, meaning that I had to use B-spec's speed setting of '4'. However, even with a massive speed advantage, you need to overtake the AI 'live', in that you have to view the car and help B-spec overtake in real time, rather than let him drive on auto pilot. This race requires more involvement than others, but it is WELL worth the effort. In order to make B-spec speed 4 reliable and go 8 laps, I used the setup below:
BRAKE BALENCE:
.................Front.................Back
.................4......................3
SUSPENSION:
.................13.5.................13.3
.................55....................55
.................5......................5
.................6......................6
.................1.1...................0.5
.................0.....................-1
DOWNFORCE
.................70.....................98
AIDS:
0/0/6
GEARS:
Auto Set - 1
Final Ratio - 3.600
LSD:
Initial.................Accel.................Decel
....25.................30...................15
Ballast Balance:
-50

With this setup, its as simple as throwing B-spec on speed 4, helping him through the traffic into the lead then following the pit strategy. Otherwise, qualify on pole and follow the strategy. To qualify easier, maximise rear downforce and put rear camber to 1.0.

B-spec setting of Speed '4'
Lap 0 - START - speed 4
Lap 8 – NO FUEL
Lap 16 – Fill to 30
Lap 24 – Fill to 30
Lap 32 – Fill to 30
Lap 40 – Fill to 30
Lap 48 – Fill to 30
Lap 56 – Fill to 30
Lap 64 – End of Race

TOTAL TIME
1:41’40.831

Margin Of Victory
- 1 lap to all.

BEST LAP
1’30.199

Once you clear the AI field, and get into the lead, you are SO much faster and tear away from the AI field and still make 8 laps on the tires. This is due to the fact I made the suspension softer, and adjusted the downforce accordingly. Once you begin to lap the AI, to actually get past you will have to again help B-spec overtake in real time. This leads to a 1 lap win, and one of the easier races in the series, giving you a total of 1,100,000 credits, and a great place to save before the big one, Nurburgring Nordshliefe.
StigsTC
My full schedule B-spec guide and setups to the FGT (GT4)

100% all gold in GT4, GT5 and GT6. At last.

PSN: StigsTC
Joined: 01/20/2009
Last on: 08/29/2016
Setups: 67
Posts: 1192
Updated 12/07/2009 7:31 PM Post a reply Quote this post View StigsTibecuadorianco's info
A massive thank you to "Sauber_Mercedes_C11" for the vote on the setup, this is now my most popular tune!! I'm now working on the Nurburgring, and that will be updated shortly. I will now fix the motegi road course setup, as I have Re-done the test.
THANKS TO ALL OF THOSE WHO HAVE VOTED!!
StigsTC
I would also like to thank 'Dotini2001' for his vote on the tune, which came shortly after I originally made this post. That brings my total for 5 on this tune, a new personal best. So, thank you to: mylo23, Brette, fullo, Sauber_Mercedes_C11 and Dotini2001, your encouragement is all worth the effort. THANKS AGAIN ALL!!
My full schedule B-spec guide and setups to the FGT (GT4)

100% all gold in GT4, GT5 and GT6. At last.

PSN: mc_polo
Joined: 10/19/2008
Last on: 11/19/2017
Setups: 43
Posts: 595
More Stuff on the Ring
Posted 12/07/2009 8:07 PM Post a reply Quote this post View DjWess's info
Pit stop and tires are key here.
You want to pole position, so try to get 1st position. If you don't that only made the race harder for your b-spec bob.
Far as setup, hints *note* I did this on psp, may not be 100% accurate
1.) one wall hit, one wrong bump on curves, one wrong move, game over
2.) Max Downforce or close to it as possible
3.) Try running both toes on Zero
4.) Raise Ride Height and Camber (both front and rear) with care for bumps
5.)TCS MUST BE ON
6.) Ran the track with stock transmission ratios ( Had no choice its a psp game)
and finally
7.) Have your Dampers ( Shocks I guess) Even or the rear slightly higher than the front
Sorry I'm not at home on my ps3, for now I'm watching the angry video game nerd (google it) and playing GT PSP on PSP. Hope this helps Stigs
Have fun while you race others. If you don't why are you racing in the first place?
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